T-rex redesign: The Jurassic meat-eater as you’ve never seen him before (PHOTOS)
The Saurian game, which allows users to play the lifespan of six dinosaurs including tyrannosaurus and triceratops, prides itself on the scientific accuracy of its world. The game is a simulation of the Hells Creek Formation ecosystem, an area around the US state of Montana where fossils belonging to scores of dinosaurs were pulled from the soil.
But when the RPG game came in for criticism over the likeness of its T-rex, the game makers went on the offensive to right a few perceived wrongs. Now Urvogel Games, the brains behind the 2017 release, say they’ve gone through a “year long” reconstruction to fix issues raised about their original large theropod.
According to the company, artist RJ Palmer studied numerous research reports in order to pinpoint key tyrannosaurus features such a muscle mass and skin impressions. One such study by Australia’s New England University expert Dr Phil Bell, whose paper last year disputed the theory that the T-rex had feathers.
Urvogel Games has published a lengthy blog post explaining what informed their decisions on traits such as color patterns and keratin sheaths for claws. The depiction includes toned-down muscle for the dinosaur’s miniature arms as well as smooth skin scales – a departure from some Hollywood iterations of the bone-crunching animal.
Mark Witton, the paleontologist who initially suggested Saurian had made T-rex design flaws, has now said the rejig “looks really good”.
“I’m wary of saying anything is definitive in paleoart - especially for taxa where we only have scraps of soft-tissue data - but, in terms of making a Tyrannosaurus fit for 2018, you guys have done a great job,” he added.
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